Dead island game trailer review




















I love the realistic touches and the added difficulty some of it presents and I for one will be having fun with this game for a long time … Expand. Wow what a game.. I heard the guy and a wannabe GameStop clerk bash this game by saying you equip a stick and a canoe oar.. We'll after Wow what a game.. We'll after playing the game they were right. Butt hat lasted 5 mins and that begins my review-- To help the undecided decide this game was SOO much fun in a borderlands Meets fallout kind of way.

I love the impact the new perks have in combat and explore, --character diversity. You have you're tank,ranged, badass sword Chinese chick, and a black female no nonsense cop firearms specialist.. I played it 3. I didn't finish the cop chicks run through,,but 4 months and I was done with D.

The urban city of Moserby.. Buildings and homes galore. The people are holed up in a church and you do is ions for each person you come in contact with for either money,exp or a rare weapon..

Where the zombies are more advanced,numerous and the humans are tribal pirates like Vos pirates from farcry You use materials you buy or scavenge.. And you can level the weapon 4 times usually all at once and then you use the hundred schematics you find in the game like a Zeus baseball bat,.

A wooden bat with metal wires hooked up to a invisible power source.. The zombies get whacked and they shake and you can watch or easily decaputate em.. And there's perks for mega exp or money for everything.

Like decaputate ones,,then on and on and on.. I think it's infinite like borderlands Look this is a pretty awesome game.

It confuses me why a open world tropical paradise with awesome 1st person mechanics isn't rated higher.. The bugs are NOT game altering.. I never used any glitch to cheat besides classic luring zombies onto a mine or whatev Riptide continues in the same exact mold. So that's a dream come true for fans of dead island and a complaint of some.

Riptide uses same exact everything only slightly enhanced. Think of maddens improvements. That's how riptide is.. So that's another incentive IMO.. They will repay the debt by convincing another to play and so on Wow i really cant believe what mixed reviews this game received by the critics.

For one i personally have not encountered either A. The incredibly frustrating battles, or a boring storyline. Sure you spending your time just concentrating on the main story will yield you only a few hours of gameplay. But what true gamer actually only plays the game to beat the story? What gamer does not take the time to explore every nook and cranny of gameplay that the developers busted their butts for you to enjoy?.

As soon as i got the game the first thing i noticed were the great graphics that push the current gen consoles to the limit. The second thing i noticed was the massive maps that you get to play in the game, split up into several acts may i add.

This game feels like what Fallout 3's gameplay system should have been. The gameplay takes a little time to master but once you do, its a riot. Given you may not like the game as soon as you pick up the controller, but if you do give it a chance you will not regret it. Im so addicted to this game right now :D … Expand. When I finally got my hands on the game, I was a bit disappointed, but the game itself was enjoyable.

You get to choose between four playable characters who are fighting to survive a zombie outbreak on the beautiful island of Banoi. The four characters consist of Xian Mei, an undercover cop working as a desk clerk at the Royal Palms Resort hotel, Logan, a former football star who had his career ended in a tragic crash during a dangerous street race which killed his passenger, Sam B, a one-hit wonder rap star booked by the hotel for a gig, and Purna, a former member of the Sydney Police deparment who was sacked after shooting a child molester who could not be touched, before becoming a bodyguard for VIPs all over the world.

As you explore the world, you'll come across a wide variety of objects that can be used as weapons, and this can be anything from a paddle to a baseball bat or from a knife to a machete.

You may find items that at first, you may think are useless, but save them, as they could be used to modify your weapons to be made even more deadlier for example, a machete modified to deal shock damage, or a baseball bat modified to deal bleeding damage to your foes. As you earn XP, you level up, earning 1 skill point for every level to achieve, and these skill points can be spent on various skills that'll enhance your character in several ways.

There are only 60 levels though, so make sure you spend your points wisely. There are guns to be found and used in the game, but since this game is melee-focused, ammo is limited and hard to find, so save your ammo when you don't need it. Each character also specializes in one specific type of weaponry each: Xian Mei Sharp weapon expert Logan Throwing expert Sam B Blunt weapon expert Purna Firearms expert Each character also has a specific Fury attack that offers deadly results when usable.

The main story should take anywhere between 10 to 15 hours to complete, but the game is littered with side-quests, so full completion should roughly take about 30 hours. So yes, Left 4 Dead: the undead elephant in the room.

If the petrol-gathering mission sounded a lot like Left 4 Dead 2's Scavenge mode, that's because it is. Dead Island lifts liberally from Valve's zombie shooters in other places, too, and beyond the obvious resemblances.

Its boss enemies look like leftovers from a Left 4 Dead casting session, approximating the various special infected in that game. Among them is a charger type, a spitter type, and a boomer type. Still, it's hard to begrudge a game for being derivative in a genre as derivative as zombie horror; you could even call it a loving homage, if the bosses were better rip-offs--none are as intimidating as a tank or as creepy as a witch.

The weapon system resembles that of another zombie game, too--this time Dead Rising 2. Though there are guns to be had, they arrive relatively late; melee and throwing weapons are the order of the day, with emphasis on slicing and bludgeoning the enemy. You find basic weapons, such as knives, scythes, and baseball bats, lying around.

You can't craft them from scratch, but you can upgrade and modify them at workbenches found in hubs to create, for example, nail-spiked bats and machetes that deliver paralysing electric shocks. It's a shame weapons degrade irritatingly fast over time; a prized weapon you've upgraded and modded to the max might not last too long once you break the cover of a quest hub, leaving you to improvise with scavenged oars and hat stands. When you take those weapons into a fight, prepare for gore enough to fill swimming pools.

Injuries are dynamic and gruesomely vivid, encouraging you to lop off limbs and heads. That the combat is only mildly clunky comes as a surprise--there aren't many successes in the field of first-person brawling. It's grimly satisfying to slice off a zombie's arm with a single, well-aimed swipe, but the system would benefit from a more refined way to block and dodge. As it is, mastery comes from closely watching enemy attack animations, jumping out of the way where possible, and punting zombies back with a well-timed kick in the face.

Kicks, in fact, become the unlikely centrepiece of your arsenal, in virtue of being nigh-on uninterruptible and at zero cost to stamina. Swinging other weapons, especially heavy ones, drains your stamina bar, as does sprinting. Weapons can also be thrown--from time to time you find yourself at low health, furiously backpedalling while you lob the contents of your inventory at your pursuer they can be recovered from his corpse later.

Meet your first quest giver. When guns do show up later in the game, they are only passable; Dead Island doesn't excel as a shooter. The guns would be a welcome change of pace in combat, at least, if they didn't come hand in hand with the living, breathing human enemies carrying them. Like many zombie stories, Dead Island is determined to teach us that humans are the real monsters; you occasionally face off against gangs of smugglers, guards, and opportunist punks, but the clashes are mostly tedious sweep-and-clears, turning a brisk action game into a so-so shooter.

They feel tacked on, seemingly without even situation-specific voice acting from the player characters: one screams her usual zombies-are-eating-me line "They're tearing me apart! Levelling is par for the course in a role-playing-heavy action RPG, complete with talent trees for customising characters which offer, for instance, options to increase damage or durability of certain weapon types.

You level up quickly as well, thanks in part to frequent checkpointing and the minimal penalty for dying: a death tax that skims off a little of the money you've earned by completing missions and scrounging from abandoned suitcases. If you die, you generally respawn a few metres from where you dropped, ready to plunge back into the zombie fray.

It's a generous system, though it minimises any sense of dread or tension. What do vegan zombies eat? Any remaining traces of terror are wiped out by the characters themselves, who run the gamut from flat to flat and obnoxious.

There are two basic personalities among the four playable characters: both of the female characters are disillusioned cops trying to make it in a man's world, both of the men are faded superstars trying to recapture former glory days. Their voice acting is equally lacklustre in sharp contrast to the cast of zombies, whose groans and angry screeches are alarmingly good.

Thankfully, cutscenes are skippable. The game starts stronger than it finishes, with the first act host to the most visually attractive, most open-feeling location: the beach resort itself. West voice …. Zach Hanks Kevin as Kevin voice …. Aljen Juchefskey. More like this. Storyline Edit.

A picturesque resort falls into madness after a mysterious zombie outbreak claims its once peaceful atmosphere. Four individuals strangely find themselves immune and must use that power to protect the remaining survivors, discover what's going on and find a way to escape.

Fight every day as if it were your last. Did you know Edit. Trivia Banoi Island is a real place. The island of Banoi is located just off the coast of Papua New Guinea, located south of the Equator and just north of Australia. Goofs Dead bodies that haven't turned into zombies make the same noise when striking the body as zombies do when hit.

Quotes Sam B : [raps] You ain't scared User reviews 18 Review. Top review. A good game not superb and takes too much time. Has many good functions and are at times a really great game with a good story. BUT it takes to much time doing relative repetitious missions, there are too many significant bugs like zombies hitting trough a closed door and the game play is not superb in itself.

The levelling systems has a few problems, like that at times fighting ordinary zombies can actually become harder as they level up along with you and that the new skills you get and new weapons you access is not always equally good. The story is pretty good and has many interesting characters and a lot of uninteresting ones too and it contains some of the same classic left-wing and social critical points that the classic zombie movies and games also did.

All in all its worth playing but there are better ways to use your time. FAQ 1. Why is the game so different from the trailer? Details Edit. Release date September 6, United States.



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